4th IEEE International Workshop on Mobile Multimedia Computing (MMC 2017) In conjunction with the 2017 IEEE International Conference on Multimedia & Expo (ICME 2017) July 10 - July 14, 2017, Hong Kong, China

Announcements

Introduction

The intimate presence of mobile devices in our daily life, such as smartphones and various wearable gadgets like smart watches, has dramatically changed the way we connect with the world around us. Users rely on mobile devices to maintain an always-on relation to information, personal and social networks, etc. Nowadays, in the era of the Internet-of-Things (IoT), these devices are further extended by smart sensors and actuators and amend multimedia devices with additional data and possibilities. With a growing number of powerful embedded mobile sensors like camera, microphone, GPS, gyroscope, accelerometer, digital compass, and proximity sensor, there is a variety of data available and hence enables new sensing applications across diverse research domains comprising mobile media analysis, mobile information retrieval, mobile computer vision, mobile social networks, mobile human-computer interaction, mobile entertainment, mobile gaming, mobile healthcare, mobile learning, and mobile advertising.

Regardless of the application fields, many issues and challenges brought by the emerging technologies for mobile multimedia still lie ahead and many research questions remain to be answered. For example, seamless user experience has been identified as one key factor in designing mobile multimedia applications for multiple form factors. Yet, its provision is challenging and requires effective integration of rich mobile sensors and multidisciplinary research, such as multimedia content adaptation and user behavior analysis. Also, the effective and efficient use of multimedia data on mobile devices, including convenient interaction and appropriate visualization, is still not fully solved. Small screen sizes, integrated cameras and microphones, but also the new gesture and haptic sensors, pose new challenges but at the same time provide new opportunities and innovative ways for multimedia interaction. In addition, for power saving purpose, application-driven energy management is an important technical consideration in mobile multimedia computing (e.g., how to offload computation-intense tasks to the cloud servers to save energy and extend battery lifetimes for mobile users?). In addition to energy optimization, it is often also required to optimize runtime performance when dealing with multimedia data in a mobile scenario (e.g., by usage of specific programming techniques, or by offloading specific parts to the cloud).

The workshop on Mobile Multimedia Computing (MMC 2017) aims to bring together researchers and professionals from worldwide academia and industry for showcasing, discussing, and reviewing the whole spectrum of technological opportunities, challenges, solutions, and emerging applications in mobile multimedia.

Interest Topics

Topics of interest include, but are not limited to:

Workshop History

The first edition of this workshop (MMC 2014) was held as a full-day event in Chengdu, China, on July 18th, 2014, in conjunction with the 2014 IEEE International Conference on Multimedia & Expo (ICME 2014). It turned out to be a very successful event and ranked as the third most popular workshop (in terms of the received submissions) at ICME 2014. For a first year event, we received a strong number of 31 submissions. Based on thorough reviews by a broad program committee from various experts in this field, 20 papers were finally selected. The second edition (MMC 2015) was again held in conjunction with ICME, in Torino, Italy, on June 29th, 2015. It became the largest workshop at ICME 2015, with the highest number of 35 submissions received (20 papers were finally selected). Also, we established MMC Best Paper Award to recognize and promote quality contributions to academic research and writing among scholars and students who present papers at the workshop. We continued the workshop (MMC 2016) at ICME 2016 (see photo below), in Seattle, USA, on 11th July, 2016, with 24 submissions received (15 papers were finally selected). Following the success of these previous workshops, this fourth incarnation aims at providing more practical issues (through demonstrations) and discuss the most recent developments in the still emerging and exciting field of mobile multimedia computing.

Organization

Organizer

Wen-Huang Cheng

Academia Sinica, Taiwan

Kai-Lung Hua

National Taiwan University of Science and Technology, Taiwan

Klaus Schoeffmann

Klagenfurt University, Austria

Concetto Spampinato

University of Catania, Italy

Tian Gan

Shandong University, China

Committee

  • Joao Ascenso
    (Instituto de Telecomunicacoes, Portugal)
  • Li-Yen Chen
    (Facebook, USA)
  • Yung-Yao Chen
    (National Taipei University of Technology, Taiwan)
  • Zhineng Chen
    (Chinese Academy of Sciences, China)
  • Wei-Ta Chu
    (National Chung Cheng University, Taiwan)
  • Ranran Feng
    (University of Texas at Dallas, USA)
  • Xavier Giro-i-Nieto
    (UPC, Spain)
  • Min-Chun Hu
    (National Cheng Kung University, Taiwan)
  • Marco Hudelist
    (Klagenfurt University, Austria)
  • Benoit Huet
    (EURECOM, France)
  • Ichiro Ide
    (Nagoya University, Japan)
  • Mohan Kankanhalli
    (National University of Singapore)
  • Vibhav Kapnadak
    (AT&T Labs, USA)
  • Chia-Wen Lin
    (National Tsing Hua University, Taiwan)
  • Xiabi Liu
    (Beijing Institute of Technology, China)
  • Francesc Moreno-Noguer
    (CSIC-UPC, Spain)
  • Chong-Wah Ngo
    (City University of Hong Kong, Hong Kong)
  • Xueming Qian
    (Xi'an Jiaotong University, China)
  • Mutsuo Sano
    (Osaka Institute of Technology, Japan)
  • Jordi Sanchez-Riera
    (Academia Sinica, Taiwan)
  • Shih-Wei Sun
    (Taipei National University of the Arts, Taiwan)
  • Ebrahimi Touradj
    (EPFL, Switzerland)
  • Xiao-Yong Wei
    (Sichuan University, China)
  • Lai-Kuan Wong
    (Multimedia University, Malaysia)
  • Hongtao Xie
    (Chinese Academy of Sciences, China)
  • Toshihiko Yamasaki
    (University of Tokyo, Japan)
  • Keiji Yanai
    (University of Electro-Communications, Japan)
  • Mei-Chen Yeh
    (National Taiwan Normal University, Taiwan)
  • Chuang-Wen You
    (Intel-NTU Connected Context Computing Center, Taiwan)
  • Xinguo Yu
    (Center China Normal University, China)
  • Maia Zaharieva
    (University of Vienna, Austria)
  • Matthias Zeppelzauer
    (Vienna University of Technology, Austria)
  • Wei Zhang
    (Chinese Academy of Sciences, China)
  • Wei Zhang
    (Nanyang Technological University, Singapore)
  • Fengqing Maggie Zhu
    (Purdue University, USA)
  • Roger Zimmermann
    (National University of Singapore)

Main Contact

Technical Program

Date: 14 July 2017

Room: TBD